Students as avatarsThey can 'play' in teams, encouraging teamwork and collaboration. They choose one of the three types of characters. Each type has different characteristics and powers. Teacher is a game masterDecide which behaviour is going to be rewarded and which punished. Involve students in the decision-making process. Organize Tasks into QuestsThis is where the fun starts! The Quests are placed on a map, giving the students a sense of space and orientation. The locations are as magical as the characters and the ready-made stories. A Quest is a logical unit of tasks you would do in a week or two. They can be a discussion, assignment - writing, quiz (link to Google Forms); or something they need to do offline. You can create multimedia tasks, embed videos and other content, format text, use colors, attach documents,... The great part is that you can create branching, so that the students who need more or less support do not have to 'walk the same path'. Just having a spatial representation of progress is beneficial enough for students with learning difficulties. And guess what - there are also quizzes they can do in class! Boss BattleIt can be a team or student, random or chosen. However, the free version only gives you one monster to fight. It's all too overwhelming?Don't worry, the Classcraft team have excellent Teacher Support, and they even provide free training. You will be able to do a quest to get certified. They guide you through each task and step, and if you just invest some time and imagination, you can become a game master!
Start today and enjoy this exciting fantasy with your students!
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AuthorMartina Matejaš is a teacher of English and Yoga. She is keen on understanding the mind-body connection as well as cracking the 'code' of thoughts-emotions-behaviour matrix. Archives
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